Flying High Together

Design & Technology

Our Design & Technology (DT) curriculum is guided by the National Curriculum (2014) for KS1 Design & Technology, and the statutory early years foundation stage and development matters frameworks.

Pupils should be taught:

To design

  • design purposeful, functional, appealing products for themselves and other users based on design criteria
  • generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology.


To make

  • select from and use a range of tools and equipment to perform practical tasks (for example, cutting, shaping, joining and finishing)
  • select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics.


To evaluate

  • explore and evaluate a range of existing products
    evaluate their ideas and products against design criteria
  • to apply technical knowledge build structures, exploring how they can be made stronger, stiffer and more stable
  • explore and use mechanisms [for example, levers, sliders, wheels and axles], in their products.


Cooking and nutrition

  • use the basic principles of a healthy and varied diet to prepare dishes
  • understand where food comes from.

Our ambition is that through high quality design technology teaching our children will grow to become creative thinkers and problem solvers. They will experience a range of practical hands on learning opportunities where they are taught the knowledge and skills to become proficient designers.

Children will make products to solve some simple problems, applying their design and technology knowledge allowing them to make their designs a reality. They will grow to have the confidence to evaluate their work developing and building upon its successes and flaws, building their resilience. Our aim is to inspire our children to be future innovators.

Design and Technology

'Good design is making something intelligible and memorable. Great design is making something memorable and meaningful.'